Horizon Forbidden West Update
The latest update for Horizon Forbidden West makes the game look even better on PS5. A new Patch 1.17 was released today which adds variable refresh rate (VRR) and high refresh rate (HFR) support, as well as a new "Balanced" Graphics Mode supporting 40Hz for compatible monitors and TVs.
VRR allows dynamic refresh rate scaling (synchronizing the TV's refresh rate and the game's fps, something that avoids loss of fluidity). In Horizon Forbidden West, VRR improves dynamic resolution scaling on 60Hz, VRR & HFR target a refresh rate between 60Hz and 120Hz, and a new “Balanced” Graphics Mode introduces 40Hz for supported displays.
VRR syncs your refresh rate to the console output, eliminating screen tearing and other artifacts issues. The new "Balanced" graphics mode looks to create a happy medium between fidelity and frame rate, joining the Performance and Fidelity modes.
The new "Balanced" graphics mode for Horizon Forbidden West is unlike the other two modes, actually scales the frame rate of the sequel back from 60Hz, and instead levels things out at 40Hz, while presumably providing other graphical upsides to the scaled-down FPS.
Horizon Forbidden West - Patch 1.17 Notes
Read here the official patch notes published by Guerrilla;